After my trial run with Unreal 4, which you can read more about that here. I decided to double down on Unity as my game engine of choice. And in doing so I decided to spend. Not just spend a little, but a lot. In doing so I searched the internet trying to find all the essential assets that one needed / could hope to want. One of those assets was one called “Pro Builder Advanced”, it allowed you to model and map textures onto your levels right there in unity it’s self. It was easy to use, saved you time, and got the job done.
Fast forward a couple of weeks, and much to my amazement Unity made the asset free. Which meant that the developer of Pro Builder Advanced stopped supporting it.
In one fell swoop I had lost the 100 USD that I had spent. What I don’t understand is how Unity never gave anyone any warnings. Like announce they where in the process of buying the developer. I would have even been happy with them giving anyone who had pursued the asset, in the lead up to the announcement a 10% coupon. 🤦♀️
I don’t get it Unity … this is not how you bring about any brand loyalty.
And yes I should have done more research before buying the asset. Or maybe even not have bought the asset at all, cause I never used it 😕